Bet items in 1v1 or 2v2 duels — winner takes all! Draws return everything safely. Beyond duels, Crusade and Heldenian are massive faction wars where your entire city fights together.
Players can engage in 1v1 and 2v2 item-betting duels in dedicated arenas. Each participant wagers an item before the match begins, and the winning side claims all wagered items upon victory.
| Mode | Players | Items |
|---|---|---|
| 1v1 | 2 total | 1 item per player |
| 2v2 | 4 total | 1 item per player |
A PvP bet match progresses through the following stages:
1. Challenge — You challenge another player and wager an item2. Accept — The opponent accepts and wagers their item3. Preparation — Both players teleport to an arena with a ~10 second safety period4. Fight — Combat begins! You have 5 minutes to defeat your opponent5. Result — Winner takes all wagered items; both players return to town
| Result | Item Distribution |
|---|---|
| Winner | Receives all wagered items |
| Loser | Loses their wagered item |
| Draw (timeout) | All items returned to original owners |
| Rule | Detail |
|---|---|
| Max Concurrent Matches | 4 matches at a time |
| Safety Period | ~10 seconds (no damage allowed) |
| Match Timeout | 5 minutes |
Note: If a player disconnects during a match, their side loses by forfeit. Wagered items are delivered to the winner's mailbox on their next login.
Crusade is a large-scale faction war where Aresden and Elvine clash for dominance. When a Crusade begins, players choose one of three duties:
During Crusade, lower-level players receive bigger damage bonuses to help them stay competitive against higher-level opponents:
| Player Level | Physical Bonus | Magic Bonus |
|---|---|---|
| 80 and below | +100% | +70% |
| 81 - 100 | +70% | +50% |
| Above 100 | +33% | +50% |
Heldenian is a guild-based war event where factions battle over strategic objectives. Each faction can deploy up to 47 towers, with 100 towers total on the battlefield. When a final objective is reached, a 5-minute countdown begins before the war concludes.
| Rank | Effect |
|---|---|
| Raid Master | +5% damage vs players per rank level |
| Hunt Master | +10% damage vs monsters per rank level |