Guilds are player-led organizations that unlock combat specializations, shared resources, and strategic warfare. The Guild Master upgrades HuntMaster (up to +50% PvE damage) and RaidMaster (up to +25% PvP damage) ranks using donated resources. Members claim rank slots to gain permanent combat bonuses. Max 128 members, 5 upgrade levels per rank, 15 slots each at max level.
Any player who meets the requirements below can create a guild and become its Guild Master. The gold cost is deducted immediately upon creation.
| Requirement | Value |
|---|---|
| Character Level | >= 100 |
| Charisma | >= 10 |
| Gold | 100,000 |
| Current Guild | Must not be in any guild |
| Crusade | Cannot create during an active Crusade |
Every guild member has a membership rank that determines their role and permissions within the guild.
| Role | Description | Key Permissions |
|---|---|---|
| Guild Master | Creator and leader of the guild | Disband guild, approve/reject members, dismiss/ban members, upgrade ranks, release member ranks, start guild quests, set crusade locations |
| Member | Standard guild member (assigned on join) | Guild chat, donate resources, claim a rank slot, participate in wars, view guild info |
Maximum members per guild: 128
The guild maintains a shared treasury funded by member donations. These resources are spent by the Guild Master to upgrade specialization ranks. Any member can donate through the guild info dialog.
| Resource | Source | How Players Earn It |
|---|---|---|
| Contribution | Personal contribution points | Completing quests and gameplay activities |
| Enemy Kills (EKs) | Personal enemy kill count | Killing other players in PvP |
| Gold | Player inventory | Looting monsters, trading, selling |
| Majestic | Personal majestic points | Item upgrade attempts (Gizon) |
Beyond the membership hierarchy, guilds have specialization ranks that provide real combat bonuses. These are guild-wide investments that the Guild Master upgrades, creating slots that individual members can claim.
| Rank | Focus | Combat Bonus | Status |
|---|---|---|---|
| HuntMaster | PvE (Monsters) | +10% physical damage vs NPCs per level | Active |
| RaidMaster | PvP (Players) | +5% damage vs players per level | Active |
| Captaincy | Officer | — | Reserved |
Each specialization rank can be upgraded from level 0 (default) to level 5 (maximum). Every upgrade adds 3 available slots for members to claim.
| Rank Level | Total Slots | HuntMaster Bonus | RaidMaster Bonus |
|---|---|---|---|
| 1 | 3 | +10% vs NPCs | +5% vs Players |
| 2 | 6 | +20% vs NPCs | +10% vs Players |
| 3 | 9 | +30% vs NPCs | +15% vs Players |
| 4 | 12 | +40% vs NPCs | +20% vs Players |
| 5 | 15 | +50% vs NPCs | +25% vs Players |
finalDamage = baseDamage + (baseDamage × rankLevel × 10 / 100)finalDamage = baseDamage + (baseDamage × rankLevel × 5 / 100)
200 + (200 × 5 × 10 / 100) = 200 + 100 = 300 damage — that's a 50% increase!
Each upgrade level requires four resource types from the guild treasury. Costs escalate significantly at higher levels — coordinating donations across your guild is essential.
| Level | Contribution | Gold | Majestic | Enemy Kills |
|---|---|---|---|---|
| 1 | 1,500 | 2,000,000 | 300 | 100 |
| 2 | 3,000 | 3,500,000 | 450 | 150 |
| 3 | 4,500 | 4,500,000 | 675 | 200 |
| 4 | 6,000 | 6,000,000 | 950 | 250 |
| 5 | 7,500 | 7,500,000 | 1,300 | 300 |
| Total | 22,500 | 23,500,000 | 3,675 | 1,000 |
| Level | Contribution | Gold | Majestic | Enemy Kills |
|---|---|---|---|---|
| 1 | 1,000 | 2,000,000 | 150 | 300 |
| 2 | 2,000 | 3,500,000 | 250 | 600 |
| 3 | 3,000 | 4,500,000 | 330 | 1,000 |
| 4 | 4,000 | 6,000,000 | 490 | 1,500 |
| 5 | 5,000 | 7,500,000 | 740 | 2,100 |
| Total | 15,000 | 23,500,000 | 1,960 | 5,500 |
| Resource | HuntMaster | RaidMaster | Grand Total |
|---|---|---|---|
| Contribution | 22,500 | 15,000 | 37,500 |
| Gold | 23,500,000 | 23,500,000 | 47,000,000 |
| Majestic | 3,675 | 1,960 | 5,635 |
| Enemy Kills | 1,000 | 5,500 | 6,500 |
The Guild Master can initiate guild quests — cooperative objectives that the entire guild works toward. These provide a shared goal and rewards for participants.
Only one guild quest can be active at a time. Choose wisely based on where your members are hunting!
During Crusade events, guilds gain access to strategic features that can turn the tide of faction wars.
| Feature | Who Can Use It | Description |
|---|---|---|
| Guild Teleport | Guild Master sets; all members use | Set a teleport destination in Middleland for rapid deployment of guild members |
| Guild Construction | Guild Master | Designate a location for building war structures during Crusade |
| Commander Duty | Guild Master assigns | Assign a crusade commander role to coordinate large-scale operations |
| Property | Value |
|---|---|
| Max members per guild | 128 |
| Max guilds per server | 500 |
| Creation cost | 100,000 gold |
| Min level to create | 100 |
| Min charisma to create | 10 |
| Max rank level | 5 per specialization |
| Slots per upgrade | 3 |
| Max slots at level 5 | 15 per specialization |
| Max HuntMaster bonus | +50% physical damage vs NPCs |
| Max RaidMaster bonus | +25% damage vs players |
| Ranks per member | 1 (must choose HuntMaster or RaidMaster) |